Technogym-Ride-Review

There are smart bikes, and then there are smart bikes. The indoor smart bike market over the last few years has exploded with options. Up until about three years ago, most indoor bikes were less smart, and more industrial-gym focused. They didn’t adhere to connectivity standards, but instead, ran their own apps on their own displays (even if that display looked like a TI-82 graphing calculator). But as a new lot of open-protocol indoor bikes came onto the scene like the Wahoo KICKR Bike, Tacx Bike, Wattbike, and Stages SB20 bike, so did their non-open competitors. Companies like Peloton, ProForm, and NordicTrack – all increased their offerings with display-inclusive units that ‘just worked’. But, they lacked open standards, so you couldn’t use them with apps like Zwift or TrainerRoad.

Technogym has historically fallen into that non-open camp. However, with the TechnoGym Ride (and their TechnoGym Run treadmill), they’ve seemingly found the middle ground. This ultra-premium unit aims to be both a one-stop-shop indoor bike for those that don’t care about Zwift or 3rd party apps, while concurrently also being that bike for those that do want Zwift integration.

The question is, at €4,850EUR, does it stick the landing? Or more specifically, does it manage to stick both camp landings?

With that, set out to find out over the past few months.

First though, note that this smart bike is a media loaner, and it’ll go back to Technogym soon. This review is not sponsored (nor does any company get to preview anything I review), and I don’t take any advertiser money from any companies I review. And as regular readers know, if something is crap, I’m gonna tell it brutally like it is – no matter the brand. If you found this review useful, you can use the links at the bottom, or consider becoming a DCR Supporter which makes the site ad-free, while also getting access to a mostly weekly video series behind the scenes of the DCR Cave. And of course, it makes you awesome.

Unboxing and Setup:

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Unlike most of the endurance sports focused indoor bikes, the Technogym Ride includes assembly service in your home. This is common for bikes from Peloton and others in that target market, but isn’t common for bikes from Wahoo/Tacx/Stages.

In my case, they arrived with a giant truck and unloaded both the Technogym Ride as well as a Technogym MyRun (review this fall as the weather turns). There were two workers from a contracted company. It was actually interesting chatting with them, as they get trained on not just Technogym equipment (each unit is a different training), but a wide variety of totally unrelated and random things. These guys assembled a massive eBike battery charging system for an eBike fleet operator the day prior, and were doing my bike/treadmill this morning. In the afternoon they had some other more traditional gym strength training.

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According to my photos, it took them less than 30 minutes to unload/unbox/assemble both pieces of equipment (treadmill/bike). This also includes getting the bike from the ground floor to the next level via a steep Dutch staircase. Despite that, they were super friendly.

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They briefly ran me through some of the core functions, and validated I was happy with the install, before leaving. I’d eventually encounter a problematic shifter issue a few days later as well as some noise in the flywheel, but it turns out that had already been fixed in the next manufacturing run, and they simply sent out the technician so resolve both issues. The bike I have was essentially one of the very first off the line this past spring, and like most companies, you learn quickly little things that needed to be fixed.

The only setup item I really had to do was create my Technogym account, which, as I’d find out a short bit later, is moderately important. It sounds obvious in hindsight, but when I first got the bike, it was basically operating in guest/gym mode, and I didn’t realize it. All the features worked just fine so I figured it was just the way it worked, but in reality it had the memory of a goldfish, and none of my rides were being saved (since this mode purposefully clears things). Once I created/linked my Technogym account to it though, all went well.

That also allows me to get my rides automatically synced to Strava/TrainingPeaks, and inversely, my Garmin data syncs into the Technogym platform too. But more on that later.

The Basics:

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For this section I’m going to go over some of the basics a bit quickly, and then we’ll dive into things from there. The point of the Technogym Ride is to bridge the gap between something like a Peloton bike that has a display coached/instructor classes, as well as something like a Wahoo KICKR Bike that works with apps like Zwift. It aims to be both, all while also being perfectly functional for gym/hotel/multi-user scenarios.

As such, starting off with the hardware, it’s got a slate of places you can adjust saddle height, saddle position (front/back), and even just swap out the saddle (standard saddle rails). Similarly, you can adjust the front height. You can also adjust the crank-arm length as well as put on whatever pedals you want.

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The bike connects to power, and does require it. The power cord snakes to a power port on the underside of the back of the bike. In theory this makes for a cleaner installation, and in a gym scenario where power might be directly below it in hole/cut-out panels, it’s probably great. Also in theory, you’re supposed to sneak it out the front of this leg, but I find in reality it just goes wherever the heck you want as you try and move the bike around.

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However, unless your home has holes in the floor, this is actually a pain in the ass. The reason is any time you want to move the bike, you’ve got to avoid getting the cord crimped below the rear feet, since it has to be perfectly placed/situated while you lower the rear of the heavy bike down atop it keeping your fingers from getting squished while keeping it straight.

In many ways, this is like the Stages SB20 bike, which are both horrifically overbuilt for the consumer market. Both bikes have their roots/foundations in the gym market, and just feel really bulky in a home. While there’s always something to be said for robustness and durability, this bulk of this bike is simply unnecessary in a home setting. It’s serving one, maybe two people a day – not 10-30 people a day.

From a noise standpoint, the TechnoGym is essentially silent. There’s a very low whirr that you’ll hear from the drivetrain, but I’d say it’s less than most silent smart trainers + drivetrain. There’s no fan built-in, so you’ll probably use a fan with it, which will be louder than the tiny bit of noise the bike makes.

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As you work our way up the handlebars you’ll find the display. In front of the display is a little place to stick your phone. At first I thought it was a wireless charging pad (given the icon), but sadly, it’s not. That’d be super cool, and appropriate given the 5,000EUR price. However, instead, it lets you pair your Apple Watch or Samsung watch via NFC.

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However, the display is where it’s at here. This display runs a slew of apps, in large part because it’s simply a giant Android phone. Given it runs Android it means they can easily install variants of popular Android apps – from training apps like Rouvy & Bkool, to entertainment apps like YouTube. However, that doesn’t mean Technogym has farmed this out as a blank tablet. In fact, the bulk of the content you’ll find here is direct from Technogym, and of high production quality. Everything from coached/instructor-led workouts, to ERG-style structured workouts, even outdoor rides in the Alps. All of it included in-box.

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We’ll dive into that in more depth later. But there’s also 3rd party apps and integration. This falls into two camps: Apps that are actually installed on the display (e.g. Rouvy, Bkool), and apps that can connect to the bike (e.g. Zwift). This second category can use standard ANT+ & Bluetooth Smart connectivity to control the bike as well as read data from it. This allows you to pair up the bike like any other indoor smart trainer/bike to these apps, or, to broadcast data to your watch for more complete training load analysis.

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In fact, even beyond that, the bike allows direct integration/connectivity to Apple Watch using GymKit and the same on Samsung’s watches. It’s impressive. Between this and the ANT+ & Bluetooth Smart, there’s no bike that offers anywhere near as much integration with 3rd party platforms.

And it’s this previous paragraph that really sums up the point of the Technogym Ride as an entrant in this category: It’s the only indoor smart bike I’m aware of that not only includes a full-sized display packed with content, but also includes full open connectivity on ANT+ & Bluetooth Smart to any app you want. That’s effectively what you’re paying a (massive) premium for. Let’s dive into whether or not that premium is worth it.

Bike & Rider Fit Setup:

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The Technogym Ride is designed as a multi-user bike. The idea being that you can use it with the apps you want, and your spouse/kids/random neighbor can use it with the apps they want, all while simply adjusting the sizing on the bike quickly and easily.

To begin, there’s basically five ways the bike can be adjusted:

A) Seatpost height (quick lever): This adjusts the up/down of the entire seatpost
B) Saddle fore/aft position (quick lever): This slides the entire saddle forward/backwards along a rail
C) Saddle tilt/placement (tools): This lets you adjust the saddle placement just like on a real bike (or, swap out the saddle)
D) Crank length (tools): You can choose between 170mm, 172.5mm, and 175mm
E) Handlebar/display height (quick lever): You can adjust the entire front handlebar assembly’s height

Further, you can also just the leveling of the feet in case your floor isn’t perfectly stable. But that’s not really a bike/rider fit thing.

Looking through these real quick, starting with the crank arms, you’ll attach your own pedals, and they use standard pedal interfaces. However, in order to adjust crank length, you’ll use small pods that insert into the crank arm, which effectively change the positioning of your pedals by 2.5mm, giving you the three crank lengths. This is similar to the system that Tacx initially used on their Tacx Bike, but Tacx shifted a year or two ago to the bear-claw style system that Wahoo/Stages use on their bikes (it tends to be more robust and gives more mounting options).

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Next, the rear seatpost can go up/down and as it does so, it effectively pushes the seat further away from the handlebars the higher you go (logical, since you’re likely taller with longer arms). While this has a quick release lever, my main gripe here is that if you pull up on the seat, there’s no luck in place. Meaning, if I were to go and grab the seatpost to assist in moving the bike, the seatpost simply slides up. The lock is only for going down. note the seatpost does have height markers on it, so you can remember where you set it.

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Next, at the top of the seatpost is the rail for adjusting the fore/aft position of the entire saddle assembly. This makes it easy to quicky move forward/backwards between users. This also has markers on the left side:

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Additionally, as you can see, the saddle sits on a standard saddle rail assembly. So you can either swap out this seat for something else, or adjust tilt/position as you see fit.

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Lastly, there’s the front handlebar assembly, inclusive of the display. This goes up/down using the quick release lever at the front of the bike. And like the rear portion, as you raise it, it pushes further away.

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However, there’s no ability to  move the front handlebar assembly forward/back like there is on most other endurance-focused cycling bikes. Thus your ability to replicate more finite positions here will be challenging. For most people, you’ll probably be fine without the front display adjustment (Peloton doesn’t have it either), but many performance oriented cyclists will want to tweak it to exactly match your existing bike, and that might be tough.

Finally, it’s worthwhile nothing that this past June, Technogym added a slight rocker motion to the Technogym Ride. All units produced since then now have what are basically very minor rocker-feet built in. The unit I reviewed did not have this, though, I did get to try it out briefly earlier this summer on a demo bike (but not during a workout).

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The way it works is the feet now compress a bit (kinda like Wahoo KICKR AXIS feet), and then the center point of the bike allows rolling/tilting side to side. You can ‘disable’ this if you want, by simply using the secondary feet to keep it static.

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In trying it out in street clothes, I’d say the effect is pretty subtle. It’s appreciated, and I’d likely notice it more on a longer indoor ride (which is normally the benefit anyways). The main point of most of these movement areas is less to simulate full-on outdoor riding, but instead to stimulate the slight bit of body/core movement, which in turn reduces fatigue. Outdoors your butt is constantly moving/adjusting on the saddle, but indoors without any movement it doesn’t tend to, which introducing fatigue.

So while the implementation here is pretty minimal, I do appreciate Technogym doing it, as none of the other smart bike have this sort of movement in any capacity, no matter how small.

The Display And Built-In Apps:

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The display is arguably the main reason you’d buy the Technogym Ride over competitor endurance/racing-focused smart bikes. The display aims to be the one-stop shop so that the entire platform exists as a singular entity, not requiring 3rd party hardware to run an app. And depending on your goals, it’ll do that. I’m going to step through each section of this display, in what I’d roughly categorize are three chunks:

A) General stuffs like settings, WiFi, etc..
B) Built-in workouts and training programs
C) 3rd party apps on the display itself

There’s then a fourth category that I cover in the next section, which are apps that aren’t on the display but connect to the bike (external apps).

First up, from a hardware standpoint, the screen measures 21.6”/55cm diagonal, though obviously has a thick bezel around it, so the entire display hardware is 21”/53cm wide by 12.6”32cm tall. There’s speakers built-in (of which I can’t find any exact specs, but I can assure you are properly loud AF). You can also pair Bluetooth headphones to it. And, there’s a 3.5mm headphone jack next to the power button on the underside of the display.

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You can adjust the tilt (angle) of the display, but it doesn’t rotate left/right like you’d see on some other newer smart bikes. That’s useful for doing floor/strength training exercises later on.

The small phone spot in front of your display is also an NFC/RFID reader, which is how it can pair with an Apple Watch or Samsung Watch to gather your heart rate and sync data. It’s not a wireless charging spot for your phone, unfortunately. However, there is a USB port on the back of the display which can provide power to your phone if you want.

Next, like any self-respecting indoor smart bike with a display, this connects via WiFi to your existing network on either 2.4Ghz or 5Ghz. This WiFi connection is used for traditional downloading/streaming content, as well as uploading rides. It’s not currently used for connecting to apps like Zwift or such for sensor connectivity. The cool part though is that like other WiFi connected bikes it’ll automatically update itself as new updates come in, so you’re not in a situation of finding your bike years out of date.

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Now given it’s a bike designed for multiple users, you’ll have a Technogym account that you can create that stores all your preferences and automatically syncs your rides (or strength workouts) to any 3rd party platforms like Strava. You can then further access more information from the companion phone app as well.

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To login on future rides, just tap your profile icon. Once you’re logged in, you’ll see the home dashboard, which includes the following areas:

Trainers: These are instructor-led workouts with full structure/video/music
Programs: These are structured workouts as part of a larger group of pre-defined training programs (configured via phone app)
Custom: This is where you can create custom workouts, or pick one-off workouts
Outdoors: These are outdoor rides in mostly famous or scenic locations
Rouvy: This is the Rouvy 3rd party app, simply directly on the dashboard, it has racing and tens of thousands of rides
Apps: This is where all the other 3rd party apps live, more on that in a second.
Strength: These are strength, yoga, stretching, and bodyweight workouts that you can do from the display

Starting off with the trainers section, these are instructor-led workouts that iterate through largely structured workouts. They have music and videos tied to them. However, this is all with a very specific workout slant, so in that sense it’s like blending Peloton and TrainerRoad with a side-video of FulGaz tossed in. There’s a small pile of instructors to choose from, and each of them has upwards of a few dozen classes. You won’t see anywhere near the content depth of something like Peloton here, but if you’re using these sparingly, you probably won’t run out anytime soon.

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Next, there’s custom. This is sorta like a mini-TrainerRoad within the platform. These are all ERG-based workouts driven by specific wattages. There’s a pile of structured workouts to choose from, as well as tests, and the ability to create your own structured workouts.

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After that is Outdoors. Each of the three categories at the top has 3-5 rides. So again, sorta the same theme as custom in that it’s a mini version of other apps that do this with much deeper content libraries (like FulGaz, Kinomap, Rouvy, etc…). If riding real outdoor rides are your main jam, then you’ll run out of these rides pretty quickly. But if, like me, you do it only occasionally, then this will probably hit the spot.

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Finally we’ve got strength. These are workouts that aren’t for the bike itself, but are designed to be done near the bike. They can be floor workouts like yoga, or equipment workouts requiring a bench, or other core/strength workout that may or may not require additional gear. They’ve got a pretty solid set of workouts here, likely more than enough for most cyclists.

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So if we step back and look at the built-in content, it’s really a solid sampler platter of content. It’s not the deepest in any one category compared to dedicated apps, but it offers a rounded offering for people that may mix and match week to week. So overall, very well here.

So that takes us to the 3rd party apps. Remember, the Technogym Ride display is simply an Android device. As such, they can relatively easily load Android apps onto it. And that’s exactly what they’ve done. They’ve pre-loaded Rouvy, Bkool, Kinomap, and a slate of other sport and non-sport apps alike.

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Here’s one of my rides on Rouvy, using the pre-loaded app:

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You’ve also got non-sports apps like YouTube, GCN, and Disney+. There’s even TikTok on here, I presume as a carrot to entice TrainerRoad’s CEO to supporting the platform. You can toggle which apps are installed from a settings menu.

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You’ll also notice a logo for Zwift on here. But buyer beware, this is very much not Zwift. Rather, this is where Zwift might go one day. But for today, it’s actually where you can plug an HDMI cable into the Technogym Ride and show Zwift that way. Which probably sounds like a kludge, and frankly, it’s worse than that. Basically, the idea is that you’ve got Zwift running on another piece of hardware that has HDMI out. So that’d be something like an Apple TV, Mac, PC, or what-not. Sure, you could technically do it on an iPad/tablet and then use an HDMI dongle to connect to the HDMI cable to connect to the tablet. Which is roughly what this page tells you when you scan the QR code.

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Assuming you manage to accomplish all that, it’ll show up on the Technogym Ride screen:

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Except, as you’ll quickly realize 7 seconds later, that doesn’t mean the touch controls are there too. After all, this is not just simulating your TV. Which makes it confusing AF. So unlike every other portion of the bike where you touch the screen, now you have to use a remote/keyboard/mouse/etc to control Zwift on the screen that you’ll constantly keep touching.

In fact, it was actually even more confusing back this past spring. Back then they had the Zwift Companion app pre-loaded onto the bike. This was actually touch-capable, since it ran on the display itself. And you could even position it next to Zwift the app (coming in on HDMI). This meant that 2/3rds the screen was no-touch, and 1/3rd touch. And god help you if you accidentally touched one of the other parts of the screen and went off into a new menu area.

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For better or worse, the companion app is now gone from the Technogym bike. There’s just the HDMI input now, but I’d struggle to recommend that. It’s just too messy (physically and virtually). Ultimately, I (and certainly Technogym) just want to see Zwift running natively on the display. I’m sure I could just follow my Zwift/TrainerRoad on Peloton Bike instructions, and it’d probably install just fine. Whether or not it’d be a good experience is a different question.

As for Rouvy & Bkool, they actually do work quite well in this scenario:

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It’s what Zwift should be, assuming Technogym can get Zwift to return their calls. And the same is also true of TrainerRoad. It should ideally be on here too, since of all the apps out there, it’s got virtually non-existent hardware requirements from a performance standpoint. Frankly, it’s the one app that would be made for this scenario.

However, while the cycling apps work well on the Technogym Ride, some of the other apps just fall short. Take YouTube for example. Assuming I’m running Zwift on another screen/TV, I figured I’d use the built-in YouTube app to watch videos. But that app is just really bad here. I think they took the Android phone version (as opposed to the tablet version or something), because everything is scaled weird and with tons of empty space.

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But more importantly, the audio is out of sync with the video by half a second or so on every video – which I promise will drive you crazy (if the scaling didn’t already).

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(On the bright side, it reminded me that I need to update the channel banner on my YouTube channel, which you are subscribed to, right?)

And this sorta gets to the problem here. For the vast majority of my workouts, I’m going to be using Zwift or TrainerRoad. It’s just the platforms I prefer (and, also the most popular ones out there). So in those cases, the display isn’t of much use for those cycling apps itself. Thus, I figured I’d be able to use the display to watch YouTube/videos, but unfortunately that too is a bit of a let down. So ultimately, for someone doing training with 3rd party apps, this theoretically awesome display just kinda gets wasted – sitting there dutifully displaying my ride metrics using the built-in ride monitoring app…which are already displayed on the other app I’m actually paying attention to.

Don’t get me wrong – if you prefer the built-in apps/workouts or Rouvy/Bkool, then the Technogym Ride display is great. It’s what other companies and bikes should look up to. But if you’re using it as Technogym markets it on their website (notably Zwift), then that experience falls pretty far short of what I think a lot of people were hoping for. Whether or not Technogym can find a way to get Zwift and TrainerRoad on their natively remains to be seen.

External Apps & Connectivity:

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For this next section, I’m going to dive into using 3rd party apps that aren’t loaded onto the tablet itself. In other words, running apps like Zwift/TrainerRoad/etc on some other device, and just riding the bike as the data source.

The Technogym Ride properly follows all of the industry norms for 3rd party connectivity as you’d expect from most trainers/smart bikes these days.  As you probably know, apps like Zwift, TrainerRoad, SYSTM, Rouvy, FulGaz, Bkool, Kinomap, and many more all support most of these industry standards, making it easy to use whatever app you’d like.  If trainers or apps don’t support these standards, then it makes it far more difficult for you as the end user.

The Technogym Ride transmits data on both ANT+ & Bluetooth Smart, allowing interactive resistance control across both ANT+ & Bluetooth Smart.  By applying resistance control, apps can simulate climbs as well as set specific wattage targets. It also allows broadcasting on both of those, so you can connect watches and other devices to simply ‘read’ the data, which is useful if you want to capture that training load on your watch.

To be specific, the Technogym Ride supports the following protocol transmission standards:

ANT+ FE-C (Trainer Control): This is for controlling the trainer via ANT+ from apps and head units. Read tons about it here. Technogym also includes cadence and speed data here.
ANT+ Power Meter Profile: This broadcasts as a standard ANT+ power meter, with cadence data.
Bluetooth Smart FTMS (Trainer Control): This allows apps to control the Technogym Ride over Bluetooth Smart (with cadence/power/speed data).
Bluetooth Smart Power Meter Profile: This broadcasts as a standard BLE power meter with cadence

Between all these standards you can basically connect to anything and everything you’d ever want to. Be it a bike computer or watch, or an app – it’ll be supported. Note that while it supports unlimited ANT+ connections, it only supports a single concurrent Bluetooth Smart connection. This is really only meaningful if you’re trying to control the bike using Bluetooth Smart (like on Apple TV or an iPad/phone) for an app like Zwift, while concurrently trying to record the data on a Polar/COROS/Suunto watch that doesn’t support ANT+.

Now in terms of using these open standards, they’re not actually turned on by default. Each time you use the bike you need to enable these, and in separate places. So there’s one spot for the control side (and within that, one section each for ANT+ & Bluetooth Smart). And then one spot for the general broadcast side (also divided into two sections – one each ANT+ & Bluetooth Smart):

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Honestly, this is just waaaaay overengineered. Neither of these menus should exist at all. Just have everything always-on, like every other smart trainer and smart bike on the planet for the last decade. If you want to have a status menu that shows what’s actively connected, I’m cool with that, but there’s no reason I should have to manually go into this menu each and every ride, toggling each one individually, wait for it to show up, then wait for it to verify it’s locked the connection, and then close out. The good news is what I’m proposing here is to simply delete a bunch of code. 🙂

In fact, the automatic connection piece actually already happens for the inverse, when you wear a chest strap, the Technogym Ride will automatically connect to it each time, no fussing about. Which, in case I didn’t mention it – it will. The unit can pair to ANT+ & Bluetooth heart rate sensors for use throughout the entire platform.

In any case, once you’ve enabled the specific ANT+/Bluetooth Smart pieces you want, you’ll see the Technogym ride show up in 3rd party apps. Here’s the Zwift pairing screen. Note that you can pair the heart rate via the bike as well, so it’s one cohesive channel. You’ll see below it shows up as a controllable trainer, a power source, and a cadence sensor.

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At present there’s no steering or such supported by the Technogym Ride using the buttons like there is on other smart bikes Previously Zwift had wanted manufacturers to pay a licensing fee, though it sounded like that was in the process of being abolished a little while back. So now I think it’s purely just a case of getting manufactures to implement it. Honestly, you’re probably not missing much there yet, given how little attention it’s got within Zwift in races and such.

In any case, when using it with Zwift for example, Zwift will automatically control the incline on the bike accordingly. In fact, what’s kinda neat is that by default the Technogym Ride will also start a session on the display, and you can see all of your metrics there too. This even includes the pedaling metrics as well as the elevation gain. This is saved afterwards to your Technogym account, and optionally pushed to things like TrainingPeaks/Strava.

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In Zwift, the gradient responsiveness seemed generally good. However, the main issue was simply that the shifting is laggy.  When it comes to gearing, the bike does allow you to simulate a few different bikes and chainring/cassette combinations, including both 1x and 2x setups. This is configured on a per user profile basis, and within the general settings.

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Note that while you can change the gearing here, there isn’t any method to change the shifting type. As such, the shifting is is done using two sets of shifters, on each side of the handlebar. There are basically inner shifters and outer shifters (on both sides). However, only the outer shifter buttons do anything in terms of shifting, the inner ones are for changing gradient.

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The outer shifters will increment the gearing up/down one within the cassette when pressed individually. And then when pressed concurrently, it’ll ‘shift’ the front big ring. This is all virtual of course, and you can always see your gearing at the bottom of the display:

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Gearing information is not shown in other 3rd party apps like Zwift (as it is for some smart bikes), which would be handy here, especially given how laggy it is. Specifically, when you shift how long it takes for that to occur in the (virtual) gearing to feel that – as well as showing up on the display itself. Most other indoor bikes are instant, like, the same as outdoors instant. But this just feels slow and lazy. I don’t see how I’d ever be competitive in a sprint to the line while trying to quickly shift down the virtual cassette.

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This has nothing to do with Zwift, as the feeling is the same in their other apps that are on the display itself (such as the real road/outside rides). I’d argue it’s probably the single biggest flaw of the bike. Sure, it’s fine for an instructor led workout with synchronized music, but it’s not at all OK for Zwift or likewise racing.

In terms of ride feel, some of this is tied into the shifting, but overall I just don’t feel the road-like inertia I’d expect when I sprint (accelerate), or otherwise change intensity. Typically speaking, that realism feeling on an indoor trainer/bike is driven heavily by the weight of the flywheel (either physical or virtual). There’s more nuance to it than that, but basically the bigger the flywheel the more realism you get. When you have a electromagnetic system, you use magnets instead of a giant flywheel, and can recreate that feeling in software. We see Tacx, Wahoo, and to a lesser extent Wattbike doing exactly that.

But with the Technogym Ride, I just don’t get any of that inertial feeling that I’d get even on a $ 800-$ 900 trainer like a Wahoo KICKR CORE or similar. It mostly just feels heavy and lacks any acceleration feelings.

Switching gears for a second, here’s a look at the pairing and connectivity to TrainerRoad. Just like Zwift it easily pairs up, in this case on an iPad:

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TrainerRoad will automatically control it during a workout like any other smart trainer/bike. However, as with the Zwift, there’s some snags here too – namely ability to properly hit the target set-point. While I’ll dive into it later on, one test I’ve done on every single trainer and smart bike I’ve reviewed is 30×30 intervals. These are 30-seconds hard, followed by 30-seconds easy. Such 30×30 intervals are one of the most popular indoor cycling workout types out there. This tests the responsiveness of the trainer/bike, and how well it can adjust to vastly different power levels. Unfortunately, the unit vastly overshoots every single 30-second interval by ~150w. Meaning my 450w set-point because nearly 600w for the first few seconds before it stabilizes.

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Again, I’ll dive into this more later in the accuracy section. But this is a pattern I’ve seen before from various companies upon launch of new products where they just haven’t figured out yet how to control/harness the power of their systems and it overshoots everywhere. This included Tacx with the Tacx NEO 2T & Tacx Bike (later fixed), as well as the Wattbike ATOM 2020.

Finally, for calibration of the power sensor inside the bike, there’s an option to do so from the menu. It says here to do this once every 6 months. When you do the calibration, it simply asks you to pedal spinning up briefly to over 100RPM, and the it’s done.

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This seems roughly like a spin-down on a normal smart trainer, except in this case it doesn’t seem to wait for the spindown part. Thus, I’m not super clear how this routine is working, as it’s unlike any other calibration procedure I’ve seen on any other bike/trainer to date. But the good news is that I didn’t see any impact either way before/after it, so whatever it’s doing doesn’t seem to adversely effect the calibration and the overall accuracy seemed consistent throughout my multi-month testing period. Which is a great segue into talking about power accuracy in more detail.

Power Accuracy Analysis:

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Power meter accuracy is something I always evaluate on smart bikes and smart trainers alike. This covers a few different areas including the actual accuracy of the data itself against trusted power meters in my lab/Cave, as well as other important aspects like resistance control accuracy (stability), to speed of change, to any other weird quirks along the way.

In this case, I used a pair of Wahoo POWRLINK Zero power meter pedals as the primary comparison point, though, I’ve also swapped out some other pedals mid-way through the spring to double-check. In my testing, the Wahoo POWRLINK Zero pedals are among the most reliable and accurate power meter on the market today.

When it comes to testing data, I’m dual-recording the data from both the bike and the pedals. Thus, I can compare the data sent from the bike to apps (such as Zwift/TrainerRoad/Rouvy), but also to Technogym’s own internal apps like the structured workouts or recorded outside rides.

Within that, I’m looking at two core simulation types: ERG mode & Simulation mode. For example, in Zwift with simulation mode you get variability by having the road incline change and by being able to instantly sprint.  This reaction time and accuracy are both tested here.  Whereas in TrainerRoad in ERG mode I’m looking at its ability to hold a specific wattage very precisely, and to then change wattages instantly in a repeatable way.  There’s no better test of that than 30×30 repeats (30-seconds at a high resistance, followed by 30-seconds at an easy resistance). However, I also did an ERG workout in Zwift as well. I also used the Technogym native apps in both, as well as Rouvy in ERG mode.

Let’s start off with ERG mode. There’s two ways to look at this.  First is how quickly it responds to the commands of the application.  So for that, we need to actually look at the overlay from TrainerRoad showing when it sent the command followed by when the Technogym Ride achieved that level.  Here’s the levels being sent (the blue blocks) by TrainerRoad (in this case via Bluetooth Smart on iPad) and how quickly the Technogym Ride responded to it:

TrainerRoad1

But let’s zoom into interval #7, which is the ‘best performing’ interval by the Technogym Ride. In other words, I’ll ignore how bad all other ones are for a second, and put its best foot forward.

As you can see, it takes 9 seconds (time 7:09 below) to stabilize on this wattage of 453w. For context, almost all other trainers/bikes stabilize in 2-4 seconds, which is the goal. Here, it’s 3x as long, which is unacceptable – especially for short duration intervals. Though, I will give it kudos for being really sharp/stable once it does stabilize.

TrainerRoad-9-seconds

However, as long as this takes, that’s actually the least of our problems. You see, during that 9 seconds it spikes to over 600w, that’s 150w *ABOVE* the target, despite keeping my cadence near perfectly stable. You can see that below on the other intervals at 611w. The ‘best’ interval it did was still 550w, some 100w overage. From a training standpoint, that’s a massive difference – especially when you’re talking 9 seconds long.

TrainerRoad600w

As I noted earlier on, spikes during ERG mode is an issue a number of companies deal with on new products/technology as they try and learn how to stabilize the control of it. Think of it like a wild horse that’s not yet tamed. Same concept here. Whether or not a company can tame their motor though is something that isn’t always clear. This product has been out about 6 months now, which is beyond the length of time most companies take to sort this out.

Note, this isn’t limited to TrainerRoad, I’ll show it shortly in Rouvy as well. It’s just anytime the trainer uses ERG mode, which is a standard way of controlling a trainer in a structured workout.

So the next question is – despite being unable to control itself, is the underlying data accurate? In other words, you might be on a wild ride, but as long as that agrees with the power meter, then its accurate in terms of power numbers (even if it can’t control itself).

The answer to that is: Only when it’s in control. You can see here (smoothed at 3-seconds to make it easier to see) each of those spikes. And in almost all those cases, the Wahoo doesn’t agree with it. Meaning, the Technogym Ride is reporting a higher value than the power meter pedals. Massively higher. That’s both good and bad. It means the trainer is actually setting the power correctly, but just not reporting the power correctly. It’s somewhat rare for those two items to be separate unless smoothing is involved (in which case it usually oversmooths), but that’s the situation we have.

TrainerRoadAccuracy

On the bright side, the internal cadence seems basically spot-on:

TrainerRoadCadence

So, let’s look at a Zwift ride next, this time in simulator mode. This means it’s basically giving gradients to the Technogym Ride (e.g. 8%), and I change gears accordingly. And at first glance, it might look OK.

Zwift-Accuracy

But as you start digging into the data, you see some issues. First up, on some relatively steady portions, you’ll notice just how smoothed the data is. This chart has a 2-second smoothing applied to it, but you’ll see it’s very smooth compared to the power meter pedals. The problem is, power meter data is messy. It’s supposed to be somewhat messy. And while humans like order and smooth things, the reality is that this smoothing is cutting your power. You can see each of those 1-3 seconds surges simply gets flat-lined out.

ZwiftSteadyState

And the same happens in the sprints, where your efforts are vastly delayed and vastly undercut. Take for example this half-hearted 800w sprint here. In the case of the Technogym ride, it only reports about 700w, and does so some 5-8 seconds late. Imagine trying to sprint for a finish line in Zwift and having to wait that long for the sprint power you delivered to show up. And then imagine you don’t get all the power you output.

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The same is true here too:

ZwiftSprints2

And honestly, it’s true every single time you apply significant power to the pedals. If you look at the actual data sets, it’s super clear that the smoothing algorithm they’re applying is simply far too harsh. Which means it’s cutting the power you’ve given it, and doing so rather latent.

I’ve got another data set I’m trying to get out of the system (if you record a ride on their platforms, there’s no easy/obvious way to export out the actual completed workout file if it’s not on Strava/TrainingPeaks), that illustrates this within their platform on one of the outside rides. I’ll add it here once I get the data sorted. But I’ll spoil it for you, and it’s the exact same latency as in Zwift:

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Going back to ERG again one last time to demonstrate the issue, here’s a workout in Rouvy that’s built into the tablet. This might look like the 30×30’s earlier, but it’s actually a minute long work interval instead, along with some much longer before/after bits, for an hour in total

RouvyAccuracy

And every single one of these way overshoots the start. Sure, once it stabilizes it’s not too bad, but that’s a hard pill to swallow each time.

RouvyPoweSpikes

Ultimately, I could keep analyzing rides, but realistically it won’t matter. The unit suffers two issues:

A) The smoothing and latency means it severely cuts off sprints, and does so 5-8 seconds late. This same smoothing also tends to nullify most minor power surges/efforts.

B) In ERG mode, there’s a clear disconnect between what the system reports, and what it actually holds. As you can see, despite reporting much higher values, the actual wattage it holds is relatively consistent to what’s recorded by the independent power meter pedals.

Based on looking at other units out there, I suspect both of these issues can likely be fixed in software. However, how long that takes (if they can do it), would remain to be seen. And given the price point of this unit (the highest in the industry), it’s a tough pill to swallow. Though, the cadence is accurate.

(Note: All of the charts in these accuracy sections were created using the DCR Analyzer tool.  It allows you to compare power meters/trainers, heart rate, cadence, speed/pace, GPS tracks, and plenty more. You can use it as well, more details here.)

A Lot of Final Thoughts:

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On paper, the Technogym Ride is essentially the theoretical dream indoor smart bike. It’s got open protocols for easy 3rd party apps and controls, it’s got plenty of adjustability, it’s built like a tank, and most importantly, it’s got a pretty nice display that handles everything for you. While some will undoubtedly prefer a larger display, the market (specifically Peloton) has overwhelmingly shown that consumers prefer a ‘just works’ solution. They’re still selling 200,000+ bikes a quarter, all with displays. So again, on paper, the TechnoGym nails the checkboxes desired from both camps.

And, depending on what you want out of it – it does so in real-life beyond just a paper check sheet. If you don’t care about 3rd party apps, and instead want to use Technogym’s relatively solid collection of workouts, it does that very well. It’s easy to use, an easy to share within a family. The completed ride data ends up on your Strava or TrainingPeaks accounts, and it can even pull from your Garmin Connect account. It’s also got non-cycling workouts in the strength and related camps. While it falls far short of the historical content depth or daily new content levels Peloton or ProForm, it’s likely enough to keep most people busy for a while.

The challenge though, is that Technogym wants this bike to be a hit with the Zwift and related crowd too. And that’s where the wheels come off a bit. Sure, if you use Bkool or Kinomap on it, the experience largely works fine. But as Technogym’s own marketing attempts to demonstrate, people want to use it with Zwift. And the only way to do that is on a separate screen. Zwift doesn’t run on this. Neither does TrainerRoad. Nor Wahoo’s SYSTM. Yes, you can absolutely connect those platforms to this bike, but you need to run it on a separate screen, and toggle in the menus to enable it every single time on the Technogym ride.

And then even once you do all that, the shifting and sprint responsiveness (as well as accuracy), leave something to be desired – namely for a 5,000EUR bike. The inertia simply isn’t there like you’d find on a $ 3,500 Wahoo KICKR Bike, or certainly not like Stage’s gigantic Gouda- sized flywheel on their Stages SB20 for ~2,000EUR. The Technogym Ride just doesn’t really feel all that realistic. Nor is it accurate.

Now while some of these shortcomings are definitely in Technogym’s camp to address, others are a bit more fuzzy. Take Zwift for example. Technogym says they’ve tried numerous times to get Zwift onboard running it on their built-in display (which is simply Android based). To date, that hasn’t resulted in anything. Perhaps some of that was driven by Zwift’s now-cancelled smart bike plans. And similarly, perhaps some of it is driven by the user experience that might result if the performance was poor. But the same is also true of TrainerRoad. These are the two marquee platforms in this segment, and in the case of TrainerRoad, it’s a relatively thin/basic app that should easily be able to run on this display. But again, that takes TrainerRoad’s effort and acceptance. And then rinse and repeat for every other app that has an Android version (which is pretty much everyone).

At this point, I could see how Technogym might be a bit discouraged in this summary. But here’s the thing: They’re very much on the right path here. And viewed with a ‘1st gen’ lens, this is a very solid attempt. They’ve got a handful of hardware things to sort out, but much of the shortcomings are more software/platform focused – as well as partnership focused. At least, if they want to break into the endurance sports side of it (Zwift/TrainerRoad/etc…). If they can do that, and perhaps also reconsider their pricing a bit, they could be super competitive down the road in this market. After all, a one-stop shop indoor bike is what a lot of people have been asking for. Especially a unit like this that can appeal to numerous members of a family with different focuses.

With that – thanks for reading!

Product Reviews – DC Rainmaker